Uuden sisällön kehittämisestä kiinnostuneille on tarjolla mannaa, sillä pian tulevan SDK:n sisällöstä on tehty uutinen. SDK tulee sisältämään seuraavat työkalut: editWorld, Stamp Editor, Atmosphere Editor, Sound Editor, Texture Sheet ja MegaBuild. Näiden lisäksi kitin mukana toimitetaan paljon tietoa ja tutoriaaleja editoimisesta Wikin muodossa.
SDK julkaistaan 1.2-päivityksen jälkeen.
Paketin sisältö:
SDK julkaistaan 1.2-päivityksen jälkeen.
Paketin sisältö:
- The latest C++ game code. You will have full access to the game logic, all of its support classes, the physics system, the scripting language, and the user interface system, among other things. There's a huge potential for varied and creative modifications to the game just waiting to be tapped.
- Several tutorial maps to show you how to set up and script the various objective types in the game, such as the MCP, Shield Generators, and so forth.
- High-resolution source art used to generate ETQW's MegaTextures.
- Prefabricated map elements and models you can use in your own maps.
- The original text versions of all of the assets. The game disc has pre-compiled binary versions of most of these assets to cut down on memory usage and speed up loading times. With the SDK you'll have access to the same assets that we used during our day-to-day development of ETQW. You'll be able to see and understand how we implemented certain features and use them to create your own variations or improvements.
- The tools used to make the game. We've given them an extra polish pass, making them as friendly an experience as possible.
MAINOS
MAINOS
1
30.10.2007 14:52
#1
Odotan kyllä kokeilun vuoksi.
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